Revisiting the Media's Second Life Hype Cycle

Gartner_hype_cycle Now that 2007 has passed, we may be stepping into the “slope of enlightenment” on the Gartner Hype Cycle as far as Second Life – indeed virtual worlds – is concerned. 

As we entered Q3 of last year, the media launched into their predictable backlash against Second Life after they had wrung their fun out of hyping it. But as we turn our calendars into 2008, it seems the self-replicating media echoes of the much-touted “marketing failures” is losing its attraction.  Even the silly references in massive media reports to all things provocateur are fairly limited these days. 

Of course, it helps that the activity in and around virtual worlds as an “industry” is accelerating ever more rapidly.  In addition, enterprise experimentation with them has reached a point where some of those high-profile, cutting edge enterprises are now going more public with their otherwise quiet initiatives.  And, the technological commitments by the likes of IBM, Sun, Cisco and other large technology, entertainment and media companies fuels the “let’s get serious” attitude that is almost palatable now. 

In just the past week, I’ve found several rather sensible media stories in my news reader that hopefully reflect a coming media era of more widespread knowledge and discussion of the applications of virtual worlds.  There is plenty of deep discussion going on in sectors other than the press, but let’s face it, mainstream perceptions are [still] largely influenced by mainstream media.  So, here’s a sampling in case you’d like to peruse:

Virtual World Workforce, Part 1: Promising the World
Virtual World Workforce Part 2: Real-Life Pitfalls

By the way, TechNews World has a very nice ongoing series on virtual worlds of which these two articles above are a part.   

Businesses look to online world Second Life to create virtual enterprise.

Asperger’s Therapy Hit Second Life

Pixelanthropy: Charities tap into Second Life

NASA investigates virtual space

On a related note,  Shel Holtz in the Hobson and Holtz For Immediate Release podcast interviewed Forrester’s Erica Driver, Principal Analyst and co-author of the recently released Forrester report, Getting Real Work Done In Virtual Worlds.  Nothing new and pretty fundamental for those of you already familiar with virtual worlds, but the interview provides a nice overview of what Forrester’s report covers relative to “real work” being done in immersive 3D spaces.  You can listen to the 30-minute podcast here.

Image via Wikipedia

January 21, 2008

Science Friday: Ahhh…An Intelligent Second Life Media Discussion

Smflatley3 Maybe it is the flow of Ira Flatow’s voice, or maybe I’m conditioned to expect the exceptional from his radio show, Science Friday.   Either way, it was just refreshing to sit back and listen to the calm and intelligent conversation about Second Life and virtual worlds that Ira gave us yesterday on NPR’s Science Friday show. 

Flatow, in the avatar persona of Ira Flately was taking questions in Second Life live yesterday afternoon during the taping of the show.  I was listening on delayed radio broadcast last night, but the Science School sim where the action was taking place in world was reportedly maxed out during the taping,

Ira, with his characteristic curiosity, focused on the sociology and psychology of human behavior in virtual worlds as well as the very real research potential of Second Life.  He brought on Dmitri Williams (USC), Sherry Turkle (MIT), Eric Lofgren (University North Carolina), and Cory Ondrejka (Linden Lab) to weigh in on various aspects of human behavior in virtual spaces. 

Dmitri, Assistant professor at the USC Annenberg School for Communication, honed in on an oft-overlooked aspect about extrapolating (or predicting) real life behaviors from virtual world behaviors.  Incentives and risks in virtual spaces are often quite different than they are in real life.  Rules, morality, laws, cultural imperatives may have no connection in a particular virtual space to the person’s real world constraints.   Mapping incentives to those in real world environments – as well as environmental control – are key to making any kind of viable rl/vl behavioral research connection.

Turkle, Director of the MIT Initiative on Technology and Self Program and well known for her research on virtual identity, is particularly focused in this discussion on the bridges between real world and virtual world personas and behaviors.  I have to say I found a good deal of dissonance in her continual distinction between the virtual and the real.  Although she said she prefers to refer to rl as  “rest of life,” and said she doesn’t like to make a distinction – she went on throughout the discussion to underscore “real” versus “virtual.”  She mentioned she is particularly concerned about the impact of virtuosity on the political realm: that people put in real work to create virtual communities and yet don’t vote because they feel their virtual politicking is more potent.  Turkle would like to see them move these organizational skills into the “real” political realm.

The dissonance for me is that she is surprisingly missing a key point in her remarks - we are increasingly melding our real presence into the virtual (okay the other way around too). 

Virtual (in all its forms) facilitates our expanding global knowledge and presences and the imperative to do so is only broadening. 

It seems to me we have virtual “presences” that we consider part of our “real” life – telephone, email, video conferencing, ecommerce, PayPal, eBay, WebEx, IM, text messaging, logins to our various networks.  I’m sure your list goes on.   The march is on toward taking our “virtuosity” as much for granted as we do the telephone.  Yes, eventually, even the rl politicking Turkle is particularly concerned about will be played out in virtual spaces as seamless adjuncts to the real.  Candidates are certainly using the virtual to expand their campaign organizations!

Dmitri pointed to a tangentially related thought – that scope and scale are quite different in virtuosity.  What may be small(er) group dynamics of community and society in real space suddenly becomes the potential coordination of large(r), more diverse groups.  Real skills come into play – and are learned - "there."

Perhaps we need to consider that those who feel politically (or otherwise) potent in virtual spaces just possibly, partially may be a function that they may be more rl/vl “melded” than others.  I call it “sociology, not technology” in many of my presentations.  (Yes, virtuosity can also be an escape.  Okay, that is a huge topic for another post…. just consider my point for now.)

We won’t meld our virtual and real presences linearly or predictably. History takes jumps.  Rudimentary case in point – mobile phones suddenly brought many parts of the world voice connectivity.  They didn’t move through a “linear” progression of wired lines. 

Back to Science Friday – and a final important point.  There is a wide range of interpretation about the effects and/or benefits of virtuosity.  Dmitri (again) pointed out that virtual must displace some real (or what we accept as “real”). The individual isn’t scalable, after all. 

His research shows that “virtual” activities mean, for example, watching less television, but that certain news gathering behaviors are not displaced (radio, newspaper-reading….hmm would that be online (virtual) newspapers - isn't that real??).  Virtual spaces also tend to be existing-relationship maintenance tools, but that relationships with casual friends may change – rl casual friends may be displaced with friends met in virtual places.  The important question to ask: is what we displace better or worse?  Not a simple “good” or “bad” answer to that.

Listen to the show at NPR here. Lots of other topics were discussed besides those I focused on here.  Come back and tell us your thoughts!

Science Friday show notes here.

Science Friday– Making Science Radioactive.

Photo Credit:  Science Friday


September 1, 2007

H&R Block SL Business Communicators Meeting Transcript

Tango_logo Right after our meeting with H&R Block on March 26th, I had to jump on a plane to NYC for the Virtual Worlds 2007 conference.  So with travels and terrible Internet connectivity for the most part during them, I am finally returned and just now posting the transcript of our last SLBC meeting. 

Those present received a invitation post-meeting to the disco to try out the H&R Block tango animation and a free t-shirt.  We had the pleasure of meeting with Paula Drum, Vice President of Marketing, Digital at H&R.  Here is the transcript of her presentation and the Q&A session.  Thanks to avatars PeterMike and Alexandra for an informative meeting!

The [You] in the following transcript is me, Znetlady Isbell:

Greetings

[12:03]  You: Everyone, I am delighted to have you all here and equally delighted to introduce you to Alexandra.
[12:04]  You: She is H&R Block's VP of Marketing, Digital and she wil going to tell us a bit about their SL initiative and their hopes and dreams here as well.
[12:04]  You: As you know they have just opened their island and we are the first group to join them here.
[12:05]  You: So, with that I will ask Alexandra to take it away and please tell us about what SL means for H&R.

Alexandra Bleriot a.k.a. Paula Drum, VP of Marketing for Digital, H&R Block

[12:06]  Alexandra Bleriot: Thank you all for joining us her on H&R Block island. My real life name is Paula Drum and I am the VP of marketing for digital.
[12:06]    I'm going to provide an overview of our Second Life initiative and then leave pleanty of time for questions and answers
[12:07]    So, why did we create H&R Block Island? We wanted to reinforce H&R Block's leadership position in the digital space. With H&R Block - you've got people, even in Second Life.
[12:09]    H&R Block is a very innovative company in its traditional business and withing the digital category. However, most people only think of H&R block as the brick and mortar office on the corner. Entering SL's virtual community gives us the ability to demonstrate some of our innovation in products and in marketing
[12:11]    We also want to egage customers where they are and create a relevant dialogue instead of standard one-sided conversations. We all know that media is becoming more and more fragmented. As a marketer, we need to look at all the ways that consumers are gathering and consuming information. Second Life is very interesting platform because it can allow our brand to have deeper interactions with consumers than traditional marketing channels. This allows us to be three dimensional and interactive with customers who do not visit a brick and mortar location but seek expertise through digital products and online
[12:13]    And finally, we wanted to provide a sneak peak of our new online tax prep product, Tango. Given the technology enthusiast nature of SL, we though this would be the perfect forum to introduce our new online product
[12:13]    In essence, we wanted to capture tech-forward audiences with non-traditional marketing which is whey you'll see us not only have a presence in SL but also have several events through the year

What Is Tango?

[12:16]    So, what is Tango? Tango is a new and inventive way to do your taxes online. It is based on "emotional design" concepts combined with the expertise and support from H&R Block. The video in this auditorium provides the back - story on the development of Tango from the VP of Digital Division, Tom Allanson. I invite you all to watch the video if you have not yet.

How is H&R Block Using Second Life for Tango?

[12:17]  Alexandra Bleriot:So, how are we using Second Life for Tango? We are offering SL residents a unique product bundle that includes a lot of fun Tango logo products like a scooter, t-shirts, dancing shoes and a Tango product key code so they can try out the service
[12:17]    The entire bundle cost 100L, Tango alone will retail in the real world for $70. It's a fablulous deal.

[12:18]  Johan Chandrayaan: May I ask when your project launched in Second Life?

[12:20]   First, there are the obvious metrics such as visitors to the island, sale of H&R Block products, number of resellers, etc.
[12:21]   However, what we are interested in is becoming a part of the SL Community and that will not happen overnight. We want to build a relationship with this community which is why our focus right nmow is on offering free tax advice.
[12:22]   We also have an email address for anyone who can't make it through office hous. It is sl-tax@hrblock.com.
[12:23]   H&R Block's mission is to help our clients achieve thier financial objectives by serving as their tax and financial partner. Our presence in SL is about becoming a partner with this community.
[12:23]   We have also created a reseller program where residents can put up their own Tango kiosk and earn revenue for the Tango Bundles that they sell. It is a way to extend the reach of Tango beyond our own island.

How Will H&R Evaluate Success in SL?

[12:24]   Alexandra Bleriot: And, now for the more interesting questions. People keep asking me how are we going to evaluate our success in SL?
[12:24]    We are in a learning mode. We don't profess to know everything about this community. We want to continue our presence and learn what works best. The most important part is that we want to speak to this community on their own terms
[12:24]    So what are some of our early observations?
[12:25]    It has been very gratifying to see interest from teh community as evidences by the event we are holding here today!
[12:25]    We are currently hosting office hours on tuesday and Thursday nights with live tax advisors who are here to answer tax questions that any SL resident may have about their real world taxes.
[12:25]    We continue to be amazed by the deep interactions and conversations via chat that we can have with residents here in SL
[12:27]    We have been surprised by the internal interest we have seen from our own associates. H&R block is a very large company with over 90,000 tax professionals across the US, We have many of our tax prefessionals visiting us virtually on H&R Block island and sharing experiences with each other!
[12:27]   And finally, I personally am surprised at how difficult it is for me to fly with some semblance of grace. It is a skill that I have not yet mastered - LOL
[12:28]  Shannon Burns: lol
[12:28]  Ono Noh: Try using mouselook while flying :)
[12:28]  Alexandra Bleriot: Thank you so much for joining us here today. I would love to open the floor up to questions as I have as much to learn from you.

Q&A Session

[12:28]  LowKey Shepherd: this is very cool but still limited can't wait to see the future of SL when they expand their servers...
[12:29]  You: We had one question earlier.
[12:30]  Vlad Breyer: I think this is great, and I do apreciate that you guys have come to SL to promote your new product.
[12:30]  Vlad Breyer: I like the price ;)
[12:30]  Rocky Maddaloni: where do you get the tango package?
[12:31]  Alexandra Bleriot: Joscha - We do have a worldwide presence and a sister company RSM MCGladdrey
[12:31]  Ono Noh: Will you post a transcipt of this meeting somewhere?
[12:31]  Alexandra Bleriot: Rocky - the tango package can be purchased from a Tango kiosk in the Tango Pavillion.
[12:31]  You: When did you launch H& Block Island?
[12:31]  Rocky Maddaloni: thanks - did you do your own development (inside H&R Block) or use a sherpa?
[12:32]  You: Yes, transcript will be posted in full.
[12:32]  PeterMike Harpoon: Znetlady...you will be posting a transcript on the SL Busienss Communicators blog right?
[12:32]  Alexandra Bleriot: Isbell - the date was March 12th
[12:32]  LowKey Shepherd: so is this suppose to become a virtual tax prep office?
[12:32]  Alexandra Bleriot: Rocky - we used a third party development company named Electric Sheep Company
[12:32]  Joscha Fuhr: How much inworld contacts do you expect?
[12:33]  Joscha Fuhr: meetings with people here
[12:33]  Alexandra Bleriot: Lowkey - We have a virtual tax prep product today called online office. You can have a tax preparer prepare your tases and never leave your home.
[12:34]  Robins Hermano: Do you have any plans to partner up with educational instiutions?
[12:35]  Alexandra Bleriot: this is the third week that H&R Block island has been open to the public
[12:35]  Joscha Fuhr: IDoes HR Block have worldwide expertice or only US expertice?
[12:35]  Alexandra Bleriot: Robins: H&R Block has one of the most extensive tax research institutions. We are looking at events that may be of interest to this community and take advantage of the expertise that we have
[12:36]  Joscha Fuhr: Will you keep giving free advise? or are you planning to make it a paid service?
[12:36]  Robins Hermano: Thanks
[12:36]  Alexandra Bleriot: Joscha: We are still in the testing phase. We have the office hours twice a week through the rest of tax season (April 17th). We plan on having additional events during the tax season and throughout the rest of the year around topics that interest this community
[12:37]  Bean Wollongong: Are all Tax ADvisors. Like Shannon Burns, Members of the "Sex on the Beach Club"?
[12:37]  Alexandra Bleriot: Joscha - Great question. We actually have a service available outside of Second Life where people pay for tax advice. We are testing our current SL approach this year and will determine the best way to continue in the future
[12:38]  LowKey Shepherd: i think sl need more work
[12:38]  MikeG1 Schumann: Have you considered having some tax advisors with specialty knowledge in areas of interest to residents? Seems like things like telecommuting (for example) might be more prevalent here.
[12:38]  Joscha Fuhr: yes
[12:38]  Shannon Burns: Bean - I am an Island Owner, and that Club is one of our Renters, so yes i am a member in a business sense
[12:39]  Joscha Fuhr: and also cross border tax issues
[12:39]  Joscha Fuhr: lol
[12:39]  Ono Noh: How about services that cater to virtual business ventures specificly?
[12:40]  Rocky Maddaloni: where will the transcript be posted?
[12:40]  You: Alexandra - a question from earlier: Does HR Block have worldwide expertice or only US expertice?
[12:40]  Alexandra Bleriot: Mike - that is another great question. We are looking at the "special circumstances" that may impact residents of SL the most and want to find ways to help them the most. We have expertise in all those areas. We just need to determine the best way to connect our expertise with the residents of SL
[12:41]  You: Transcript at http://freshtakes.typepad.com/sl_communicators - and on the wiki too.
[12:41]  Alexandra Bleriot: H&R Block does have worldwide expertise. RSM McGladdrey is also a sister company.
[12:41]  Rocky Maddaloni: thanks
[12:42]  You: Can you talk a little about how you are integrating SL presence with RL marketing?
[12:44]  Johan Chandrayaan: Have you looked at a way to integrate the existing virtual tax prep. product and enhance it using the SL platform?
[12:44]  Alexandra Bleriot: Isbell: There are many ideas that we are exploring right now. The biggest step we have taken so far is to incorporate it into our traditional communication plans. But that is only the beginning. As we learn more through this season, we will be looking at more integrated plans for next year.
[12:45]  Johan Chandrayaan: integrate it into SL that is.....
[12:45]  Rocky Maddaloni: you definitely have shown a very innovative approach! Impressive!
[12:47]  Alexandra Bleriot: Thank you Rocky! Johan, as we continue this initiative and get more grounded I think it would be interesting to see how it would play into deeper ties with all our products, not just digital. Could you imagine chatting with your tax professional in SL?
[12:47]  Johan Chandrayaan: I'd prefer to chat with him in SL
[12:48]  Ono Noh: Yes, they never answer the phones.
[12:48]  Alexandra Bleriot: We currently provide digital products that do include chat features. This is an exciting and evolving space.
[12:48]  Johan Chandrayaan: given the choice of the dentist or accountant, unfortunately I'll take the dentist
[12:48]  Johan Chandrayaan: no offense
[12:48]  Alexandra Bleriot: None taken. LOL
[12:49]  Johan Chandrayaan: may I ask if you approached your third party developer, or if HR Block had the idea to get into Virtual Worlds on its own
[12:49]  Pebbles Hannya: I think Johan's point is particularly true if they were really good at dealing with some of the issues that are likely to affect people in SL, such as those that have already been mentioned.
[12:49]  Johan Chandrayaan: or if the idea was presented to you
[12:49]  Alexandra Bleriot: Taxes are not fun, that is why Tango is an exciting tax product. The story it tells while you are doing your taxes, make it seem almost enjoyable!
[12:49]  Alexandra Bleriot: Our heavy marketing spends traditionally occur early in the year. Second Life is one of our initiatives we are looking to build as a year-round program
[12:49]  Delphina Audina: the the tax-key for the tango product is currently for US taxtation info or also to other countries over the world?
[12:50]  You: lol
[12:50]  Johan Chandrayaan: thank you
[12:50]  PeterMike Harpoon: That's me. :-)
[12:51]  Billy Mapp: Any thoughts / advice on getting buy-in to the SL concept from staff / members? (We are a membership organization.)
[12:51]  Alexandra Bleriot: Johan: We at H&R Block along with our agency Fleishman Hilliard were the ones to identify the opportunity with this emerging community. We then found the appropriate developer who could turn it into a reality
[12:51]  Alexandra Bleriot: First Delphina's question - Tango is only for US taxes. Sorry
[12:51]  Alexandra Bleriot: Billy - aRe you looking for internal sell-in?
[12:51]  Ono Noh: Exactly how is the story in Tango being told for/with the customer?
[12:52]  You: I'd like to know hear more about that too, Ono.
[12:52]  Billy Mapp: A little of both. We're fairly new to SL and want to easily show our staff and members the value / potential of SL.
[12:52]  Alexandra Bleriot: Ono - It sets up a conflict. The IRS has taken your money and we are here to help you get it back. Through each step of your taxes, we set up and resolve some of the story with you being the winner at the end
[12:53]  Alexandra Bleriot: Ono - Our team actually went to Hollywood to understand some of the key elements in story-telling
[12:53]  Joscha Fuhr: I think if you want to offer usefull services for SL inhabitants you really should have expertise in international cross border issues. Is that something you want to develop?
[12:54]  Ono Noh: How do you tell this story? Is it told as a fictional metaphor or as a process you take part in?
[12:55]  Alexandra Bleriot: Billy - There is a lot of education that needs to occur to build buy-in. I'm fortunate that I work for a progressive company. I think the most useful thing we did was continual education on the changing behavior and social networking
[12:55]  Alexandra Bleriot: Joscha - Thanks for the advice we will look into more of the cross-border issues as a potential subject of interest
[12:56]  Joscha Fuhr: your welcome ;)
[12:56]  Alexandra Bleriot: Ono - It is with you as the active participant. You are the hero of the story - it is really your journey. So each step is relevant to you and your tax return.f
[12:57]  Johan Chandrayaan: Does HR Block plan to use this space internally, such as for training etc?
[12:57]  Ono Noh: Hence the "movie posters" that are around, eh?
[12:57]  Alexandra Bleriot: The other great thing about Tango is that it includes a new support model. So you always have a partner while doing your taxes. Through our one-touch support, we will answer your tax questions, technical or customer support questions.
[12:58]  Alexandra Bleriot: And yes, you got the concept of the movie posters.
[12:58]  Alexandra Bleriot: Any other questions?
[12:59]  You: When will a demo of Tango be available?
[13:00]  Alexandra Bleriot: We will not have a formal demo of Tango this year. We currently have more product information available on tangotax.com and the product will be open to the public on hrblock.com in a week or so
[13:00]  You: Besides office hours here on the SL Island, will there be a way for residents to contact H&R here?
[13:01]  You: Any last question before we wrap up? Anybody?
[13:01]  Alexandra Bleriot: For tax advice and general questions, anyone can email us at sl-tax@hrblock.com. If you have a specific question for me, please feel free to contact me via my IM or at paula.drum@hrblock.com
[13:02]  PeterMike Harpoon: And don't forget to take a kiosk if you own land!
[13:02]  Joscha Fuhr: Thank you Alexandra!
[13:02]  You: Great!
[13:02]  You: Thank you so much Alexandra!
[13:02]  Shannon Burns: Johan Chandrayaan: Does HR Block plan to use this space internally, such as for training etc?
[13:02]  PeterMike Harpoon: If anyone purchses the Tango product bundle on your land...you get $L75 of the $L100 price.
[13:02]  Alexandra Bleriot: Thank you all for joining us here today
[13:02]  PeterMike Harpoon: You can find the kiosk to take in the Tango platform area behind your seating area.
[13:02]  You: Oh - Alexandra, can you canswer that last question?
[13:03]  Alexandra Bleriot: Shannon - we are evaluating all our potential uses for the island and have not ruled out a tax training class.
[13:03]  You: That would be great for residents too. :-)
[13:03]  JimmyJet Fossett: Thanks Alexandra. The tax training class sounds interesting
[13:03]  You: Thank you Alexandra and other H&R staff here.
[13:04]  Alexandra Bleriot: Non-employees actually do get a lot of benefit from taking our tax training courses. I think this may be a great event for this community
[13:04]  Johan Chandrayaan: Thank you
[13:04]  You: Everyone - thanks for coming!!!
[13:04]  PeterMike Harpoon: And here are some fancy moves from one element of the Tango product bundle...Tango shoes with a 3 loop dance HUD.
[13:04]  You: I will post the transript today. Come back and try the tango dance - it is pretty fancy. :-)
[13:05]  JimmyJet Fossett: Thanks Znetlady Isbell, and another great SL Bus. Communicators event!
[13:05]  You: I havent' tried the rose between my teeth though.
[13:05]  Alexandra Bleriot: Thank you Isbell!
[13:05]  Delphina Audina: Very Interesting meeting --ty Alexandra
[13:05]  Alexandra Bleriot: I also have HR Block t-shirts for anyone interested
[13:06]  You: Alexandra, how much time are you spending in sl these days?
[13:06]  Alexandra Bleriot: At least four to five hours a week :)
[13:06]  Alexandra Bleriot gave you H&R Block Shirt.
[13:08]  You: By the way SLBCers - Linkedin has finally approved our RL networking group. I'll set it up next week.
[13:08]  You: Will be heading out to Virtual Worlds 2007 conference tomorrow - is anyone going?
[13:08]  Johan Chandrayaan: I will be there
[13:08]  CAT Dean: i do not know what is it about?
[13:08]  You: Yay Johan!
[13:08]  Alexandra Bleriot: Anyone else who would like a t-shirt, please feel free to IM me
[13:09]  PeterMike Harpoon: And I will be at the Virtual Worlds Confernece this week too. Pete Klaus is my name in RL... with Fleishman-Hillard Digital in DC.
[13:09]  You: Thanks , Alexandra and PeterMike.
[13:09]  PeterMike Harpoon: Please come up and say hi if you see me. :-)
[13:09]  You: Excellent!!
[13:09]  CAT Dean: thanks for the t-shirt
[13:09]  PeterMike Harpoon: Znetlady and everyone from SL Business Communicators...thank you so much for spending time with us today.
[13:10]  JimmyJet Fossett: Yes, thanks for the T-Shirt. I like to collect them :-)
[13:10]  PeterMike Harpoon: And please stay in touch and let us know your thoughts and ideas.
[13:10]  You: We had fun = thanks for letting us "christen" the Island.
[13:10]  Billy Mapp: Thanks so much for the tour and information!
[13:10]  PeterMike Harpoon: Anytime!
[13:10]  You: Check out the disco while you are here.
[13:11]  Alexandra Bleriot: The disco is a great place to put on your dancing shoes and enjoy some latin jazz!
[13:11]  PeterMike Harpoon: Yes...feel freeto tour the island. I'm also happy to give anyone a personal tour.
[13:11]  PeterMike Harpoon: Just let me know.
[13:13]  PeterMike Harpoon: All, Paula and I are going to head over to the disco...feel free to join us.
[13:14]  Alexandra Bleriot: Thank you all again. I'm heading to the disco with my dancing shoes. Please feel free to tour the island and come bakc tomorrow night if you have any tax questions. Great to meet you all.

April 5, 2007

Second Life Business Communicators Meeting: Monday March 26 with H&R Block

Come join H&R Block Vice President of Marketing; Digital, Paula Drum for our March Second Life Business Communicators meeting!  This is an opportunity to hear first hand why H&R Block chose Second Life and what their initiative is all about.

Meeting Date & Time :  March 26th, 12:00 Noon - 1:00 p.m., SLT.
Where:  HR Block Island auditorium:  HR Block 113/48/37/

Ms. Drum will present her thoughts on Second Life, their Tango initiative and answer all your questions. She is excited to meet and mix with us SLBC avatars and we're delighted to be the first group to meet at their new SL build.

[Update]:  There will be H&R Block tax professionals available to answer your tax questions as well.

Grab the chance to chat and network with her, each other, and to gain some insights into H&R's strategy.

Group announcement is going out in world as well.  No reservations needed.  If you are a member of the SL Business Communicators  Group you will get a teleport landmark with the group announcment.  If you'd like to join the in-world group it is free!  To join, search Groups on "SL Business Communicators" and then click Join in the result dialog box.

If you need help, have any questions or need a teleport, IM me, ZnetLady Isbell. 

Join us!!

March 22, 2007

Public Affairs in Second Life: Crisis in Darfur with Mia Farrow

Halocaust_002 Last Friday Lichtenstien Creative Media was to hold an interview and visual event in the Infinite Mind sim with actress and activist Mia Farrow, sponsored by the Committee on Conscience of the U.S. Holocaust Memorial Museum.  Ms. Farrow was to discuss the worsening situation in Darfur and Chad amid images that needed no words.  Tragically, a real world fire emergency kept the event from happening on Friday as scheduled.

The event will be rescheduled according to the LCMedia web site.  LCMedia are the producers of the Infinite Mind radio show.

In the meantime, the Infinite Mind outdoor visual event is available on the sim.  It replicates the photography exhibit, Our Walls Bearing Witness – Darfur: Who Will Survive Today?, that was projected onto the walls of the Holocaust Museum in Washington D.C. during the Thanksgiving week in the U.S.   

The virtual exhibit was scheduled to be dismantled on December 12,  however, in light of the circumstances, it may remain until the interview can be rescheduled. It also includes a video of the real world exhibit installation.  Don’t miss out.  Take a few minutes and teleport over.

This is yet another example of the powerful communications tools Second Life affords. 

Halocaust_005 I often refer to “360-degree” content when urging clients and colleagues to rethink information presentation in 3D spaces.  By that, I don’t necessarily mean an object which an avatar can walk around, through or physically interact with.  I also mean rethinking more powerful content through multimedia.

Second Life is global.  Issues we want people to experience often have universal impact.  We cannot rely on language to communicate here.  Some things become diluted with language.

Rethink media.

Holocaustmuseum











The Infinite Mind is located in Second Life here.

For more information on the real world event, see the Holocaust Museum web page.

December 10, 2006

On the Media Does Second Life

Games This past Sunday I heard the tones of Second Life coming from my real life radio. Brook Gladstone of On the Media had two segments on Second Life.  In the first, called "Second Chances", she talks with former Virginia Governor, Mark Warner about why his presidential campaign will include Second Life; and in the second segment she talks with Jane McGonigal and Edward Castranova.  McGonigal is an “immersive play” expert and Edward Castronova is author of Synthetic Worlds: The Business and Culture of Online Games and blogger over at Terra Nova.

The segments are fun to listen to – the transcripts and audio are available here.  In the "Second Thoughts" segment Castronova said something in fun that is probably worth thinking about seriously:

Let's look at this Iraq war as a game designer would. Let's say we're making a part of the game environment of our people, and we want them to be happier. And then you might think, gosh, that's why Iraq I was more fun than Iraq II. Iraq I had a victory condition. You know, it was limited in time. It didn't go on forever, [LAUGHS] and so on and so forth. And I'm not suggesting that we really should do policy this way right now. What I'm suggesting is that over the next hundred years, as more and more people grow up familiar with game design as a part of their policy environment within these games, we will see increasing pressure and new insights in real-world policy, where people go, hmm, now, is that the funnest inflation rate that they could have designed? Don't we want a more fun one than that? And we're going to have to deal [LAUGHING] with this.

As we move into immersive environments for learning and work, they will have a naturally profound effect on the way we deal with real world problem-solving and our expectations of our own world control/experimentation.  This will bleed over into what we expect of our work and public policy environments.  And "play" and "fun" may be assigned a higher value and become far more essential elements than they are now - because well, we can.

On The Media is produced by New York Public Radio and is available on local public radio stations.

Photo credit: Lizbeth Marlowe

Real Journalism in a Virtual World: Interview with Second Life’s Metaverse Messenger Publisher Katt Kongo

Katt_kongo1…Print is here to stay. People just need to find new ways to use it.” – Katt Kongo, Publisher, the Metaverse Messenger

(The following was cross-posted by Gary Goldhammer from Below the Fold.)

While real-world journalism struggles for new legitimacy and relevance, virtual world journalism is flourishing. I’m talking about real reporting, written by real reporters covering real stories and issues. After all, online communities are no less significant than the “real” ones in which we live and work, and the need for news coverage is no less vital online, either.

At the head of the virtual journalism class is Katt Kongo, publisher of the Metaverse Messenger newspaper in Second Life. Kongo is a journalist with years of “real life” experience who has won awards for her reporting and photography. Now she is reinventing journalism in Second Life (SL), both with the Messenger and by teaching basic journalism skills to interested SL residents.

The following interview is revealing for those who are unfamiliar with SecondLife, and encouraging for those who believe that journalism’s best days still lie ahead.

BTF: When did you start publishing the Metaverse Messenger and why?

KK: “I started publishing the M2 in August of 2005. I decided to start the paper because I wanted to do something in SL to make a little bit of money. It was important to me to be self-sustaining in SL and not take money from my family to purchase L$ (Linden Dollars, SL’s in-world currency) with. I also wanted to do something I love. So I started thinking about what I love doing most. The answer to that was newspaper work.”

BTF: What kinds of stories do you look for?

Katt_real KK: “I look for stories that would educate and inform readers, and even occasionally entertain them, like the recent article on the group of residents whose religion dictates the worship of (SL founder) Philip Linden. Generally speaking, if an article would interest me, it would also interest the M2 readership.”

BTF: How much news do you find yourselves and how much is sent in by residents?

KK: “I would say 80% of the articles in the M2 are generated by staff members, with readers sending in or informing us of the remaining percentage.”

BTF: Second Life is a visual, interactive medium. So why start a newspaper, which is "print?" Are there plans for more visual, audio or video journalism in the future?

KK: “Our motto is ‘A real newspaper for a virtual world,’ so we strive to be as like a meatworld (real world) newspaper as possible. A print format, even though it's electronic, is part of that. And print is here to stay. People just need to find new ways to use it. Yes, we do have plans to add other news formats.”

BTF: Is journalism in SL all "citizen" journalism,  it is professional journalism, or a mix of both? 

KK: “I'm a journalist, with a degree and many years of experience. There are a few staff members with some journalism experience. The majority, however, are simply talented writers.

“I just opened a center to give my staff members, and any interested SL residents, a basic education in journalism, basically what would amount to an Associates' Degree. I also hope to pull in universities to teach distance courses on journalism.”

BTF: Can you have a community, even a virtual one, without a newspaper? How does a newspaper help residents "function" better  than simply connecting with each other, having a calendar of events and other  pure "informational tools" -- in other words, why do you need journalism in  SL?

KK: “I feel that there are certain aspects needed for a community to exist, and one such aspect is a way to spread news, whether it's a newspaper or word of mouth. The larger a community grows, the more efficient its means of sharing news should be. A newspaper helps residents function by providing a tool which they can then use to make decisions with -- where to buy the best clothing, what to do on a Friday night, how to use new SL features, and more.”

BTF: Are your ads supporting the newspaper, or is it still a "labor of love?"

KK: “The ads support the newspaper with its current budget. However, I would like to expand the budget by paying staff members better, and adding full time staff to the M2 roster.”

BTF: What should real world journalists and public relations  professionals learn from what you are doing in SL? Are there any lessons or  experiences you've had that resonate for communications in the real world? Or to put it another way, can you apply SL journalism skills to get a job at a real-world newspaper?

KK: “Think outside the box. Learn the rules of journalism, but know there may be a time when you have to make up new ones. A new world, whether it's a virtual one or a meatworld existence, will require new innovations in journalism.

“Every experience has held a lesson for me. One specific example: when you give people a chance, sometimes you will be disappointed. But many times, people will take the opportunity you give them and create a marvelous thing. Don't be afraid to hand out chances.

“I think the majority of my staff writers could easily get a job working for a ‘real life’ publication. All of them have strong interview skills, and have developed good newspaper writing skills. As for myself, I might eventually start publishing a small town newspaper. After publishing a paper for a virtual world, reality would be a snap.”

Visit the Metaverse Messenger in Second Life at Sido 169/183/26.

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