Roll up for the magical mystery tour. Got everything you need; satisfaction guaranteed.
7 Days Magic Bakery feels a bit magical, mixing the ambiance of a Pixar movie with a playground of the immersive kind.
The consensus is the 7 Days Bakery build is a winner – and I must say I agree. The sim, textures and colors are visually beautiful, rendered in Maya and imported into SL (for some very good interoperability reasons). The overall feel is a touch Willy Wonka with a lot French country village crossed with a place I want to live. I’ll let others fill you in on the build critique – I’m focused a bit more on the behind-the-scenes.
Involve3D won the 7 Days business, upstaging its competitors, by emphasizing Involve’s ability to enhance the brand, build upon social networking, create entertainment value and interaction while adhering to “low branding,” according to Involve CEO, Drew Stein. They’ve done a good job fulfilling the promise so far, and there is more in this integrated campaign yet to come.
The one thing I zeroed in on is the playing out of the all-important backstory and narrative that was developed as the foundation for the Magic Bakery implementation and to which Involve adheres in every detail. Chef Vivardi comes to life here whose job it is to supply the world with wholesome foods. Without taking any mystery out of your tour, the narrative of the brand – wholesome snacks to fit modern lifestyles – is present without dominating. Most importantly it forms the starting point of the 3D story, framing the entertainment, social aspects and interaction. There are rebellious robots, undeniably adorable machines all around, media textures that add life, and movie-quality voice-overs and music. In my opinion the music just totally makes it all come together.
Stein tells me the pre-production storyboarding, concept art and voice-over scripting took 8 weeks – a bit more than half of the total production time. The 7 Days team were up to their elbows in commitment with the VP of marketing, brand managers and a 6-person team each representing core markets involved in every step of the process. It was time well spent, as the result is a sim that doesn’t tell a story but has the ingredients to support a story. Kudos to both Involve and the 7 Days brand for assigning importance to the key narrative.
The central character is actually the snack factory (although there are others to engage you along the way) where avatars create their own unique pastries each with their own little fun [secret] magic. Avatars are able to share their personal creations with other avatars, and a clever HUD makes it possible to take pastries to other SL lands and to recall and swap them (although they can only be eaten once by any avatar – of course!). Rumor has it the upcoming (Q-1) Flash factory site will be interoperable with the SL factory, so that every pastry ever created in either factory will be retrievable and sharable thanks to the Amazon web services underpinnings.
I do have a wish list, though. The central pastry-making activity is fun, but it is still largely a solitary activity, interacting with the pastry machine (even as the effects are very well-done). Yes, there are plenty of social spaces, and things to share (movie theater). In contrast though Involve’s implementation of the Weather Channel sim is better focused on immersive shared activities (skiing, surfing, biking) and I hope to see more of that kind of interactive experience magic develop here – the ingredients are all there.
What partly makes for interactive “fun” in these virtual spaces includes mastery - something the major activity of 7 Days is lacking. Although avatars can create hundreds of one-of-a-kind yummies, something that takes practice would be even more compelling IMO.
That said, 7 Days is a warm, inviting, satisfying SL experience. Case in point, a Koinup 7Days widget is already available to embed your works into 2D web space (this is user-generated, not part of the campaign).
There is a microsite in the works that will include the Flash factory, a themed orientation island is to come and machinima will be making its way into TV commercials.
I’ll be keeping tabs on 7 Days to see what SLer’s cook up with the whole concoction – that’s the real secret success sauce.
Visit 7 Day Magic Bakery here - it is an SL must see.
October 7, 2008

This is a pretty cool marketing effort. I wish this bakery all the sucess. I will definately be visiting this sim and looking for some virutal second life baked goods
Posted by: Second Life Bakery | Oct 15, 2008 at 11:14 AM
It's nice to see an in-world marketing campaign that isn't all just boxes and obvious ulterior motives! This looks like a seriously fun place to check out, thaks for posting!
Posted by: Virtual Merchants | Oct 16, 2008 at 03:00 PM
That is a really cool marketing effort. Pretty interesting stuff, thanks for the post.
Posted by: Business Collection Helps | Jan 15, 2009 at 11:02 AM
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Posted by: Primoz | Jan 17, 2009 at 12:24 AM
The bakery/factory is just so visually engrossing and the interactive elment makes it interesting. Will be interested in how effective this works from a marketing standpoint.
Posted by: mac insleads | Feb 03, 2009 at 07:56 PM
Is this a video game? second life? I got a bit confused if this is real life or just a game..the writer talks as if its real! http://www.danielmolano.com
Posted by: www.google.com/accounts/o8/id?id=AItOawkWmqV_ykb0r7ksgQRcnjjmLjTiMICBvnA | Feb 28, 2009 at 11:28 AM
I wish you all the best, I have never played 2nd life - but maybe I will just to have a look at your bakery.
Dave
Posted by: Dave Chapman | Mar 09, 2009 at 09:08 AM
Mmmm it smells delicious!
Posted by: Business Finance | Mar 18, 2009 at 02:35 AM
It is nice to see a game that isn't just pure marketing. Glad to see someone put some value and fun it it for the user.
Posted by: Japanese words | Mar 20, 2009 at 09:57 PM
Hello everyone my name is Jim..I actually visited this place in Second Lofe.Very well put together.I actually had a an idea about a business on there similar in the layout of this lol..Actually I still would like to but it's way to many things in 1st life to handle!
Posted by: 2ndlife Biz Hopeful | Apr 17, 2009 at 07:36 PM
Business is really important for the Internet. I hope second life will continue supporting business as they are doing now.
Posted by: carlos sousa | Jun 15, 2009 at 10:46 AM
Looks so cool and very engaging. A great blend of creativity and technology.
Posted by: Tom Troughton | Jul 29, 2009 at 08:15 PM