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Prokofy Neva

I do think a new metric to analyze open-ended virtual worlds has to be developed, that goes beyond subscriptions and concurrency. And usage hours are very important.

They are a good indicator of a service's growth in use, but I'm not certain they are also a valid indicator of the health of the inworld economy. When times are tougher and businesses face huge challenges, like the direct or indirect effects of the bank collapse and ban, people tend to stay inworld longer hours doing customer service, rearranging content and land holdings, or making new content, holding meetings etc -- their longer hours of labour aren't necessarily a sign of prosperity.

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