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Punting? Hmm....not sure if that is what I did or not, but I certainly did not want to go down the rabbit hole of analyzing numbers and such in SL during this event. That is for sure.

I get asked this question a lot when I present on Second Life and what I try to stress is that no matter what some people say this is not about the numbers.

Second Life is not a mass market of users YET. Will it be? Hard to know for sure, but I can tell you that it is an ever growing group of alpha-adopters and creative types who are looking for something new and that is why Second Life excites me.

Not about the numbers? Good luck running a marketing company based on that revenue model! Crayon is a scam. There are nearly 50 other developers in-world that can do the same campaigns while providing a successful measurement of results. Ride it out while you can CC! Your 15 minutes are nearly up.

To each their own, but I personally and professional stand behind the thought that new media is NOT all about the numbers.

Yes, we certainly have to measure success on every campaign done, but for each initiative how that is measured is different. When talking about SL based campaigns if someone only wants to base success on the numbers of avatars we hit then that is not a project I am interested in. Same goes for podcasting where I always ask the question of if they'd rather take the old fashion way of hitting as many people as possible who might have no interest in your product/service (think of putting an ad on television) or would you rather hit a dedicated audience that you know is the right one for you but may have hugely smaller numbers then the shotgun approach?

Campaigns I like working on are ones that are interested in making a connection with the user. This isn't about CPM and such. Some campaigns are based around those and yes those can be important.

All I'm saying is that if all a company cares about is the numbers they will hit in a Second Life campaign then they are going about it all wrong in my mind. Second Life (and new media across the board) is about connections, conversations and people. That is a lot more then just a bunch of numbers.

C.C., thanks for your comments. I too am exicted about the potential of virtual worlds.

We are on the same page in that Sl is not a mass medium. It is niche marketing, the way almost all "social media" is. And, I am the first to say SL is an experiment for nearly everyone who comes into a VW at this early stage. But I don't think we should operate on the assumption there is no way to measure - I think we need to look for ways - and integration is one - in order for the staying power to emerge.

Linda said, "I think we need to look for ways - and integration is one - in order for the staying power to emerge"

I agree fully.

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