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Virtual Journalism Versus the Real World

Ethan Zuckerman of Global Voices about a discussion/interview he had with Chris Dahlen of Pitchfork Media:

"The most interesting aspect of the discussion to me was the idea that Chris brought to the table - that we might pay more attention to imagined worlds than to the real one. First, this helped me understand precisely why I find the Second Life hype so disconcerting - I find it deeply odd that journalism is expanding into these illusory spaces while it’s shrinking in the real world. I think the answer may be that these new spaces - whether SecondLife, World of Warcraft, the culture of fanfiction or machinima - are far more coverable than many events in the real world. Chris uses an example I offered about the difficulty of finding out what’s what in Somalia - there are literally hundreds of situations in the globe where, despite political importance and the impact on human beings, we’ve got very little idea what’s actually going on. By contrast, virtual and pop-culture worlds are knowable in a deep, comprehensive, net-friendly and encyclopedic manner. That, plus fewer vaccinations, could make anyone want to be a virtual worlds correspondent rather than a real-world journalist."

Read the entire post here.

February 11, 2007

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» Foreign Correspondents of the Virtual and Real from 3pointD.com
I am occasionally asked by reporters interested in the Second Life Herald (where Ive been an editor for two years now) what the appeal of doing journalism in virtual worlds is. In an attempt to locate a pithy soundbite for them, I sometimes say ... [Read More]

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